Friday, May 31, 2019

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47 - (2x) Death Monster48 - (3x) Chimera Hawk49 - Luther sequenceII old-timer Fights / Forced Battles - Aquatic Gardens of SurferioA.1 - Sculpture Lord and (2x) Sculpture GuardIII Boss Fights / Forced Battles - Ancient Ruins of Mosel UndergroundR.1 - Amoeba GiantR.2 - Aurora MonsterR.3 - ticker TrioIV Boss Fights / Forced Battles - Maze of TribulationsM.1 - RenderM.2 - SuccubusM.3 - Basilisk KingM.4 - 9 Sets of Aqua WispsM.5 - Earth DragonM.6 - SpringerM.7 - AleiM.8 - Mighty VoxM.9 - SootieM.10 - spirit level 8 MinibossesM.11 - Gabriel CelestaV Boss Fights / Forced Battles - Sphere 211 (Floors 101 - 211)S.1 - Norton Redux (floor 101)S.2 - Enraged Crosell (floor 115)S.3 - Shadow Dragon (floor 126)S.4 - Vengeful Shelby (floor 137)S.5 - Frenzied Biwig (floor 147)S.6 - Green Thing (floor 159)S.7 - Arch fanatic (floor 170)S.8 - Angry Azazer and Raging Belzeber (floor 181)S.9 - Furious Berial (floor 192)S.10 - Super Blair (floor 200)S.11 - Lenneth (floor 210)S.12 - Ethereal Queen (flo or 211)S.13 - FreyaVI Boss Fights / Forced Battles - Urssa Cave TempleU.1.1 - Albel and RomeroU.1.2 - Nel and ZortoU.1.3 - Peppita and Hodge PodgeU.1.4 - Roger and FarbnilU.2 - Fayt + Whoever he was paired with in the endingVII AlbelAl.1 - Albel 2Al.2 - Albel 3Al.3 - Albel 4VIII Gemity ArenaG.1 - Reigning Champions===============================================================================Abbreviations and Introduction In===============================================================================Abbreviations-AAA Anti-Attack Aura. There are two main types of approach shots in this game Strong and Weak. If a weak struggle is launched at a target that is at 100% fury, the attack will be guarded and an Anti-Attack Aura emitted. There are a variety of Anti-Attack Auras in stock(predicate) in the game, but the best overall is the first one you get, called Standard. It simply emits a beam towards the attacker that, when it hits, causes Stun. On the other hand, a Strong attack lau nched a target with 100% fury will break the targets guard and reduce its fury to 50%. The terms "AAA" and "guard" are interchangeable.-HP gain ground points Consumed when using physical battle skills. You die (are "incapacitated") when your HP reaches 0. The same is true for enemies.-MP Magic points Consumed when using magical battle skills and Spells (Symbology). You die (are "incapacitated") when your MP reaches 0. The same is true for enemies. This leads to some interesting options against foes with high HP but low MP.===============================================================================IntroductionI wanted a comprehensive faq for every oneness "forced" battle in the game.

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